POVRay Animation: My Stupid Job

This incredibly short animation took a little over nine months to finish, from concept to completion. By it’s nature, the design and physics of the animation were hand-coded. The individual frames were rendered at HD resolution in POV-Ray for Windows 3.62 on my ancient quad-core PC tower. Because of the huge amount of computations it takes to render media objects (the glowy glass-ball things), some frames took as long as two days apiece to render.

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